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Classes, Fashion & Mounts

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Classes

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Shaman - the Master of Ancient Mystery

Shamanism has a long history. Its principles are still being followed today. People believe that a Shaman's mysterious power comes from the untold bonds between the material world and the immaterial. Shamans generally accept Ba Oril as the founder of Shamanism. Ba Oril was the daughter of the ancient god Ori Hijnig. She developed a way of fighting by summoning blessings from the mysterious void, a power inherited by her successors. A Shaman can bless themselves or their partners. Healing is also covered in elementary Shaman training. Shamans are possibly the most welcomed class in all parties.

Origin
Mystery
Guardian
Ba Oril, Voidbreaker
Worship
Heaven
Features
Shamans offer help to their partners and protect themselves with strong defense, which makes them able to stand in the front lines on the battlefield. Widu Affinity may be the most important for improving the capabilities of a Shaman. Combined with various blessing skills, a Shaman could be developed into a high Health, high Defense, or high elemental resistance character.

Skill List

SkillLevelType
Hammer of TushinLV 1Physical
Smell the FlowersLV 7Blessing
Void ClapLV 12Widu Spell
SprintLV 15Active
Wise AdviceLV 16Passive
Presence of the SpiritLV 20Active
Miasmic CycloneLV 30Widu Spell
Divine InspirationLV 40Blessing
Beastial ImpulseLV 60Passive
Lotus ArrayLV 70Widu Spell
Sanguine RiteLV 80Blessing
Ethereal InfusionLV 90Area Blessing
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Advanced Classes

At level 75, the Ethyr Quest evolves this class into one of two advanced paths, chosen permanently.

Templar

After a Shaman has completed the LV75 Ethyr Quest "Advanced Shaman", he can choose to be one of the two advanced classes:

1. Templar
The leader and core of a team.
Provides aid to combat unit. The elemental resistance and magical damage reduction auras are very useful.

Special Skills:
1. Buff Skill:
Fountain of Sky: Increases the elemental resistances of all friendly targets within 30 meters of the caster by 3 / 6 / 9 / 12 / 15 / 18.
2. Healing Skill:
Holy Whisper: Instantly recovers great amount of Health to a target, and recovers some additional Health every 2 seconds in the following 10 seconds.
3. Massive Aid Skill:
Universal Judgement: Reduce the magical damage taking of all friendly units by 22% / 24% / 26% / 28% / 30% / 32% for 8 / 9 / 10 / 11 / 12 / 13 seconds.

Heretic

2. Heretic
Understands the way of ghosts and monsters. Masters a powerful damage skill and aiding\healing skills.
Better to dive in enemy crowd, stir up the enemies, reduce their vigor and mana.

Special Skills:
1. Buff Skill:
Blood Aura: Increases the healing effect of all friendly units within 15 meters by 2% / 4% / 6% / 8% / 10% / 12%, and increases own Oora resistance by 3 / 6 / 9 / 12 / 15 / 18.
2. Combo 1:
Shock Bolt: Deals a damage to target, while reduce its Vigor by 10 / 20 / 30 / 40 / 50 / 60.
3. Combo 2:
Vacuum Explosion: Deals a damage to target while reduce Mana of the targets that has been hit by Shock Bolt by 9% / 12% / 15% / 18% / 21% / 24%.